![mount and blade wiki matheld personality mount and blade wiki matheld personality](https://vignette.wikia.nocookie.net/mountandblade/images/b/b9/2014-01-04_00003.jpg)
The wanders added with this mod are Alayen, Artimenner, Baheshtur, Borcha, Bunduk, Deshavi, Firentis, Jeremus, Katrin, Klethi, Lezalit, Marnid, Matheld, Nizar, Rolf, and Ymira, along with King Graveth, King Harlaus, King Yaroglek, Sanjar Khan, Sultan Hakim, and King Ragnar. You should also give your INT companions crossbows.The goal of this mod is to add in the old companions from Warband as Wanders for you to recruit. If you go INT, you’ll want to be using a crossbow. And your couple of INT companions should have 10 trainer for sure. I do not recommend getting 10 horse archery, most pros I’ve seen suggest 4-6 as the ideal amount of horse archery.įor commander characters supported mostly by combat companions, you want to prioritize three skills, the “Trinity” of skills: Surgery, Pathfinding, and Trainer.įor commander INT characters I would still put a few points into trainer on each of your companions. Horse archer builds excel in prolonged battles, and theoretically, as a player, you could solo an entire army by yourself if you had enough arrows with you. So you could go Bow+Arrows+Arrows+2H sword, or Bow+Arrows+Sword+Shield. I have heard of two stories of getting 50+ Huscarls from a village, and one story of someone getting dozens of Swadian knights from a village.īrief overview of Warband’s metaThere are two mainstream metas for character and companion combos:įor combat characters supported by INT companions, you generally want to build your character as a heavily armored horse archer with a melee weapon as a side weapon. If you are really lucky, you could even end up recruiting elite troops, like huscarls from a Nord village, without having to train them. If you have high relations with a village, there is a chance of you getting higher tier troops from recruitment with them. However, if you carry too many, it will just slow you down and take up needed inventory space. Tips and TricksKeeping horses in your inventory will reduce the party speed penalty for carrying heavy things. You can make separate rallying points for each group.Ĭertain weapons, especially throwing weapons, have multiple attack types/styles. You can also hold down F1 in a battle and you’ll be able to drag around a rallying point, which allows you to control your troops. Pressing Backspace in a battle will give you a minimap and allow you to control your troops by clicking on the minimap. If you attack in the direction you’re being attacked right as soon as you’re about to get hit, you’ll parry the strike. Hold down CTRL+SPACE while moving on the campaign map to speed up game time.ĬTRL+Left click on items to buy and sell quickly at merchants. The wiki has a very helpful page that lists the different dialogues at the bottom of the page:
![mount and blade wiki matheld personality mount and blade wiki matheld personality](https://static.wikia.nocookie.net/mountandblade/images/6/69/Vlandian_Footman.jpg)
Their choice of dialogue depends on their personality, so once you memorize the different dialogue it becomes easy to know their personality. Ideally, you want all of your vassals to be either Upstanding, Good-natured, or Martial.
![mount and blade wiki matheld personality mount and blade wiki matheld personality](https://vignette.wikia.nocookie.net/mountandblade/images/a/aa/CRPG_Loadscreen.jpg)
The better their personality, the more loyal they are as vassals, but the harder it is to convince them to join your kingdom. These personalities are: Upstanding, Good-natured, Martial, Calculating, Pitiless, Quarrelsome, and Debauched. It will be a challenge to take down even a single elite troop if your weapon proficiency is not good.ĪI Behavior- How do lords interact with the player?.
MOUNT AND BLADE WIKI MATHELD PERSONALITY FULL
This allows them to operate to the full extent of their stats, and everyone will fight as if their lives depended on it. On good combat AI, the AI will have no delay on their swings, will feint extremely frequently (several times before an attack), and is very good at blocking. This is probably the most noob setting to turn down, even worse than the damage settings IMO.Īverage combat AI is a balance, I’d recommend it for new players. You will not get that much better at combat playing on this setting since everyone, even elite troops, are pretty much punching bags. I played on poor combat AI for my first 800 hours, and it resulted in some very bad habits which I’m still trying to break. I would not recommend playing on this difficulty. Their sole tactic on the battlefield is bum rushing into your shield wall. They will not feint and they are generally poor at blocking. They will delay their swings, giving you an opening to attack them. But what does combat AI do? It turns out that combat AI is a lot more simple to explain and a lot less cheaty than campaign AI.